Search Results for

    Show / Hide Table of Contents

    Struct Asset

    Namespace: Algorand.Unity.Indexer
    Assembly: cs.temp.dll.dll
    Syntax
    [AlgoApiObject("", "", 0)]
    [Serializable]
    public struct Asset : IEquatable<Asset>

    Properties

    CreatedAtRound

    Round during which this asset was created.

    Declaration
    [AlgoApiField("created-at-round")]
    public Optional<ulong> CreatedAtRound { get; set; }
    Property Value
    Type Description
    Optional<UInt64>

    Deleted

    Whether or not this asset is currently deleted.

    Declaration
    [AlgoApiField("deleted")]
    public Optional<bool> Deleted { get; set; }
    Property Value
    Type Description
    Optional<Boolean>

    DestroyedAtRound

    Round during which this asset was destroyed.

    Declaration
    [AlgoApiField("destroyed-at-round")]
    public Optional<ulong> DestroyedAtRound { get; set; }
    Property Value
    Type Description
    Optional<UInt64>

    Index

    unique asset identifier

    Declaration
    [AlgoApiField("index")]
    public ulong Index { get; set; }
    Property Value
    Type Description
    UInt64

    Params

    Declaration
    [AlgoApiField("params")]
    public AssetParams Params { get; set; }
    Property Value
    Type Description
    AssetParams

    Methods

    Equals(Asset)

    Declaration
    public bool Equals(Asset other)
    Parameters
    Type Name Description
    Asset other
    Returns
    Type Description
    Boolean
    ☀
    ☾
    In This Article
    Back to top
    Generated by DocFX
    ☀
    ☾